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IEEE Robotics Project

Raised toward our $2,500 Goal
16 Donors
Project has ended
Project ended on June 01, at 02:33 PM CDT
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IEEE Robotics Project

The Baylor University’s IEEE Robotics Team is very excited to share with you that this year they are competing in the Region 5 IEEE Robotics competition. This team of Baylor engineering students is committed to designing and building the best robot they can with the resources and time they have available. 

Energy is high and they are ready to start, but they need your help!   By making a gift, you are making it possible for them to be true competitors. Donations will go directly toward parts for the robot, which means you are playing an active role in making this competition a reality. 

Why is this important?  This competition helps this team of students to learn and experience so much to help prepare them for careers in engineering. From programming to assembly, they are gaining real world experience in problem solving and creativity.  But none of this will be possible without the support of people like you.

Thank you for providing the assistance needed to this competition possible, and for helping our students exceed in engineering!  


IEEE Region 5 Student Robotics Competition  The Student Robotics Competition is sponsored by the IEEE Region 5 Committee. The student teams will be challenged to build autonomous robots within the competition rules and guidelines.  The competition will use a point system with the winning team receiving the highest number of points.  

This year's challenge is:  You and a team of astronauts have been given a mission to Mars, the Red Planet. The scope of your mission is to build a self-reliant rover to collect unique artifacts. These unique artifacts must be returned to the mother-ship that will then be sent back to Earth to be studied. Avoid the rocks, as they may hinder your rover from completing the mission. Good Luck and Safe Travels! 

The design idea we are going with is a cycling dumping mechanism that is loaded by a rotating gripper. This allows us to pick up the “unique artifacts” all at once and return them to the mother-ship all at once. Not only is this efficient but it makes programming easier and saves a lot of time in each round. 


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